Things To Learn in "e"

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'e' What To Learn ?

E language is a vast language, so learning everything in short time is not possible. But to get started or to get to a position where one can write testbench and checker,

 one really needs to learn limited part of 'e' language. Lets assume that you need to develop a testbench as in below figure.

 

In e, we need to code the following components.

Base Object

As seen in earlier section, base object is used across the testbench for communication of data in a standard structure format. Following things are needs to be write a base object in e

Transaction Generator

Driver
To model driver, one needs to know the following

Input/Output Monitors
Once one knows about base object, transaction generator and drive, then coding monitors are very simple.

  • unpacking

Checker/Scoreboard

To model the checker or scoreboard one needs to know following e languages construct
list and keyed list

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